![]() Your innate magic draws from this connection to earth, flame, sky, and sea. Cardslingerīy chance, you met an elemental, visited an elemental plane, or were hit by the elemental chaos as it broke through into the world. Here is a new option for that feature: the Cardslinger. Mixology (Bard) | Wrangler (Fighter) | Pugilist (Monk) | Maverick (Rogue) | Cardslinger (Sorcerer)Īt 1st level, a sorcerer gains the Sorcerous Origin feature. Let us know in the comments below what you think of this new option for monks. For online games, there are solutions, such as Roll20’s card deck feature. Most people should be able to access a deck of cards an in-person game.For cantrips selected at level 1, I’d choose fire bolt or ray of frost, and shocking grasp for when you are in close combat.The Jokers and Lucky Card can still work with rolling a d20, as those can just be tracked on a character sheet. At one point I thought about having cardlingers build a hand of multiple cards, but I wanted mechanics that could work with dice.I wanted this origin to have a little bit of the feel you get when you roll for wild magic mixed with the thematic match of drawing cards.A sorcerer with this origin uses cards to channel their innate magic and draw on magical energies of the world. ![]() They only need to learn to harness their connection to unlock powerful abilities. ![]() Sorcerers are those rare individuals who are naturally connected to the magical energies found in the universe. This week on the Campaign Trail, I’m sharing a new sorcerous origin that I created for a weird west/fantasy mix campaign I am planning to run later this year. ![]()
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